AI-Driven Sound Design for Interactive Media

Enhance your game production with cutting-edge AI technology that automates repetitive tasks, allowing creators to focus on innovation and storytelling.

Join Our Waitlist

Our Core Features

MOJATOON's WAssistant combines cutting-edge AI technology with deep game audio expertise to transform your sound design workflow.

AI Icon

AI-Driven Sound Design

Complete audio production, from SFX to adaptive music, using traditional or AI to enhance creative workflows.

  • Automatically generate contextually appropriate sound effects
  • Create adaptive music that responds to gameplay intensity
  • Process and enhance existing audio assets with AI algorithms
  • Custom sound matching to maintain consistent audio identity
Integration Icon

Integration & Implementation

Seamless Wwise and Unity integration, ensuring high-quality interactive sound design for your projects.

  • One-click export to Wwise, Unreal Engine and Unity audio systems
  • Automatic parameter mapping for interactive audio
  • Custom middleware connectors for proprietary engines
  • Batch processing for large-scale game audio projects
Workflow Icon

Workflow Automation

Helping studios integrate AI into their game development pipeline for efficiency and scalability.

  • Reduce repetitive sound design tasks by up to 40%
  • Automated asset naming and organization
  • Sound variation generation from single source files
  • Intelligent audio mixing and mastering assistance

See WAssistant in Action

Our advanced AI algorithms analyze game contexts to automatically generate appropriate sound effects, ambient soundscapes, and adaptive music that enhances player immersion.

Integrate with your existing workflow and reduce repetitive sound design tasks by up to 40%.

How WAssistant Works

  1. Analyze Game Context

    WAssistant scans your game scene to understand spatial relationships, materials, character actions, and environmental factors.

  2. Generate Audio Assets

    Based on the analysis, our AI creates appropriate sound effects, ambient backgrounds, and music stems that match your game's aesthetic.

  3. Implementation Assistance

    The system helps integrate sounds into your game engine with proper parameters for interactive playback.

  4. Iteration & Refinement

    Easily tweak generated assets with intuitive controls, or request variations with simple text prompts.

"WAssistant reduced our sound design production time by nearly 35%, allowing our team to focus on creative direction rather than repetitive tasks."
— Lead Audio Designer, AAA Game Studio
Join the Waitlist
WAssistant Unity Integration Demo
WAssistant seamlessly integrates with Unity's audio workflow

Our Vision for AI-Powered Game Audio

At MOJATOON, we're reimagining the future of video game sound design through intelligent automation and cutting-edge AI technology.

Empowering Sound Designers

Empowering the future of video game audio design through AI-driven automation, making sound production faster, smarter, and more creative.

Our tools give audio professionals the power to focus on creative direction while automating tedious, repetitive tasks that consume valuable production time.

Revolutionizing Game Audio Production

To revolutionize game audio production by integrating AI-powered automation, reducing repetitive tasks, and allowing creators to focus on innovation and storytelling.

WAssistant helps game studios scale their audio production capacity without sacrificing quality or creative control, whether you're an indie developer or AAA studio.

Seamless Unity & Wwise Integration

Our tools integrate directly with Unity and Wwise, providing a seamless experience for developers and sound designers alike.

WAssistant works within your existing game audio middleware, respecting established workflows while enhancing productivity through intelligent automation.

Adaptive Audio Systems

Create dynamic audio environments that respond to player actions and game states in real-time.

Our intelligent system understands game context and player behavior, automatically adjusting soundscapes, music intensity, and sound effects to match the current gameplay experience.

Technical Specifications

Supported Platforms

  • Windows 10/11
  • macOS 11.0+
  • Linux (Ubuntu 20.04+)

Engine Integration

  • Unity 2020.3 LTS+
  • Unreal Engine 5+
  • Wwise 2021.1+
  • FMOD Studio 2.02+

Audio Formats

  • WAV (16/24/32-bit)
  • OGG Vorbis
  • MP3
  • FLAC

Projects we've worked on

Far Cry Primal

Far Cry Primal

Rainbow Six

Rainbow Six

Prince of Persia

Prince of Persia

Roller Champions

Roller Champions

Star Wars Lethal Alliance

Star Wars Lethal Alliance

For Honor

For Honor

Warhaven

Warhaven

Prince of Persia: The Two Thrones

Prince of Persia: The Two Thrones

King Kong DS

King Kong DS

Donald Quack Attack

Donald Quack Attack

How WAssistant Works - Coming Soon

Join Our Waitlist

Be among the first to experience the future of game audio production with WAssistant.

Let's build the future of game production together